---- Minecraft Crash Report ---- // I'm sorry, Dave. Time: 28.02.13 19:06 Description: Exception in server tick loop java.lang.NullPointerException at org.lwjgl.opengl.GL11.glEnable(GL11.java:1002) at ic2.common.PlatformClient.displayError(PlatformClient.java:368) at ic2.common.IC2.tickStart(IC2.java:1571) at cpw.mods.fml.common.SingleIntervalHandler.tickStart(SingleIntervalHandler.java:16) at cpw.mods.fml.common.FMLCommonHandler.tickStart(FMLCommonHandler.java:120) at cpw.mods.fml.common.FMLCommonHandler.onWorldLoadTick(FMLCommonHandler.java:304) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:466) at fy.run(SourceFile:856) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.4.5 Operating System: Windows 7 (x86) version 6.1 Java Version: 1.7.0_11, Oracle Corporation Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation Memory: 351032728 bytes (334 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB) JVM Flags: 2 total; -Xms512m -Xmx1024m AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63 FML: MCP v7.23 FML v4.5.21.486 Minecraft Forge 6.4.1.436 11 mods loaded, 11 mods active mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available BuildCraft|Core [BuildCraft] (buildcraft-A-3.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available BuildCraft|Energy [BC Energy] (buildcraft-A-3.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available BuildCraft|Factory [BC Factory] (buildcraft-A-3.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available IC2 [IndustrialCraft 2] (industrialcraft-2_1.111.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available BCIC2Crossover [BC-IC2 Crossover Mod] (BCIC2crossover 2.0 pre1a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available BuildCraft|Builders [BC Builders] (buildcraft-A-3.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available BuildCraft|Transport [BC Transport] (buildcraft-A-3.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available BuildCraft|Silicon [BC Silicon] (buildcraft-A-3.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Player Count: 0 / 8; [] Type: Integrated Server (map_client.txt) Is Modded: Definitely; Client brand changed to 'forge,fml'