View Issue Details

IDProjectCategoryView StatusLast Update
0000675Industrial-Craft²nuclear reactor and anything associatedpublic2013-10-07 07:35
Reporterinucune Assigned ToThunderdark  
PrioritynormalSeveritycrashReproducibilityalways
Status resolvedResolutionfixed 
Summary0000675: Adding chamber to hot reactor.
Descriptioni'm running out-of-date, but have not seen this in the fix-list.
MC: 1.6.2
IC2: 2.0.238 experimental
forge: 6.2.62.871

I was testing certain functions of the reactor.

if the reactor has heat on the hull, and you add a chamber, the game crashes and corrupts the world.
Steps To Reproduceplace reactor block
set up redstone on switch.
place 1 uranium cell in the reactor.
run reactor for 2-3 seconds, enough to warm the hull.
attempt to place a chamber level with the reactor.
Additional Information---- Minecraft Crash Report ----
// Oops.

Time: 10/6/13 12:37 AM
Description: Ticking tile entity

java.lang.NullPointerException
    at net.minecraftforge.fluids.FluidStack.<init>(FluidStack.java:27)
    at ic2.bcIntegration.core.TileEntityNuclearReactorSteam.outputSteam(TileEntityNuclearReactorSteam.java:32)
    at ic2.bcIntegration.core.TileEntityNuclearReactorSteam.sendEnergy(TileEntityNuclearReactorSteam.java:22)
    at ic2.core.block.generator.tileentity.TileEntityNuclearReactor.sendEnergyToChambers(TileEntityNuclearReactor.java:455)
    at ic2.core.block.generator.tileentity.TileEntityNuclearReactor.func_70316_g(TileEntityNuclearReactor.java:142)
    at net.minecraft.world.World.func_72939_s(World.java:2209)
    at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:552)
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:666)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:585)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482)
    at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:582)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
    at net.minecraftforge.fluids.FluidStack.<init>(FluidStack.java:27)
    at ic2.bcIntegration.core.TileEntityNuclearReactorSteam.outputSteam(TileEntityNuclearReactorSteam.java:32)
    at ic2.bcIntegration.core.TileEntityNuclearReactorSteam.sendEnergy(TileEntityNuclearReactorSteam.java:22)
    at ic2.core.block.generator.tileentity.TileEntityNuclearReactor.sendEnergyToChambers(TileEntityNuclearReactor.java:455)
    at ic2.core.block.generator.tileentity.TileEntityNuclearReactor.func_70316_g(TileEntityNuclearReactor.java:142)

-- Tile entity being ticked --
Details:
    Name: Nuclear Reactor // ic2.bcIntegration.core.TileEntityNuclearReactorSteam
    Block type: ID #4032 (blockGenerator // ic2.core.block.generator.block.BlockGenerator)
    Block data value: 5 / 0x5 / 0b0101
    Block location: World: (1855,56,414), Chunk: (at 15,3,14 in 115,25; contains blocks 1840,0,400 to 1855,255,415), Region: (3,0; contains chunks 96,0 to 127,31, blocks 1536,0,0 to 2047,255,511)
    Actual block type: ID #4032 (blockGenerator // ic2.core.block.generator.block.BlockGenerator)
    Actual block data value: 5 / 0x5 / 0b0101
Stacktrace:
    at net.minecraft.world.World.func_72939_s(World.java:2209)
    at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:552)

-- Affected level --
Details:
    Level name: TestBed
    All players: 1 total; [EntityPlayerMP['inucune'/1893806, l='TestBed', x=1856.75, y=56.00, z=412.04]]
    Chunk stats: ServerChunkCache: 608 Drop: 0
    Level seed: 1871198758531113256
    Level generator: ID 01 - flat, ver 0. Features enabled: true
    Level generator options: 2;7,3x1,52x24;2;
    Level spawn location: World: (1828,4,440), Chunk: (at 4,0,8 in 114,27; contains blocks 1824,0,432 to 1839,255,447), Region: (3,0; contains chunks 96,0 to 127,31, blocks 1536,0,0 to 2047,255,511)
    Level time: 43819 game time, 19540 day time
    Level dimension: 0
    Level storage version: 0x04ABD - Anvil
    Level weather: Rain time: 11870 (now: true), thunder time: 98307 (now: false)
    Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
Stacktrace:
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:666)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:585)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482)
    at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:582)

-- System Details --
Details:
    Minecraft Version: 1.6.2
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_40, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 393586752 bytes (375 MB) / 1027604480 bytes (980 MB) up to 1027604480 bytes (980 MB)
    JVM Flags: 4 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -Xmx1g -Xms1g
    AABB Pool Size: 1592 (89152 bytes; 0 MB) allocated, 1472 (82432 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 6, tallocated: 70
    FML: MCP v8.04 FML v6.2.62.871 Minecraft Forge 9.10.1.871 22 mods loaded, 22 mods active
    mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    FML{6.2.62.871} [Forge Mod Loader] (minecraftforge-9.10.1.871.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    Forge{9.10.1.871} [Minecraft Forge] (minecraftforge-9.10.1.871.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    CodeChickenCore{0.9.0.5} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    denLib{3.1.23} [denLib] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    NotEnoughItems{1.6.1.3} [Not Enough Items] (NotEnoughItems 1.6.1.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    BuildCraft|Core{4.1.0} [BuildCraft] (buildcraft-A-1.6.2-4.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    BuildCraft|Builders{4.1.0} [BC Builders] (buildcraft-A-1.6.2-4.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    BuildCraft|Energy{4.1.0} [BC Energy] (buildcraft-A-1.6.2-4.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    BuildCraft|Factory{4.1.0} [BC Factory] (buildcraft-A-1.6.2-4.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    BuildCraft|Transport{4.1.0} [BC Transport] (buildcraft-A-1.6.2-4.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    BuildCraft|Silicon{4.1.0} [BC Silicon] (buildcraft-A-1.6.2-4.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    ConfigMod{v1.0} [Extended Mod Config] (ConfigMod for MC v1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    CoroAI{v1.0} [CoroAI] (CoroAI for MC v1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    DenPipes{2.1.11} [DenPipes] (DenPipes-1.6.2-2.1.11.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    ExtendedRenderer{v1.0} [Extended Renderer] (ExtendedRenderer for MC v1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    IC2{2.0.238-experimental} [IndustrialCraft 2] (industrialcraft-2_2.0.238-experimental.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    Forestry{2.3.0.1} [Forestry for Minecraft] (forestry-A-2.3.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    IC2NuclearControl{1.6.2c} [Nuclear Control] (IC2NuclearControl-1.6.2c-ic2-experimental.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    Railcraft{8.0.2.0} [Railcraft] (Railcraft_1.6.2-8.0.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    AIBlock{v1.0} [AIBlock] (Weather v1.58 Mod for MC v1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    WeatherMod{1.58} [Weather and Tornadoes] (Weather v1.58 Mod for MC v1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 193 (10808 bytes; 0 MB) allocated, 177 (9912 bytes; 0 MB) used
    Player Count: 1 / 8; [EntityPlayerMP['inucune'/1893806, l='TestBed', x=1856.75, y=56.00, z=412.04]]
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to 'fml,forge'
TagsNo tags attached.
Minecraft Version

Activities

Boone

2013-10-06 10:21

reporter   ~0001674

I have the same crash while loading my world... Hmph, it is kinda interesting.

Thunderdark

2013-10-07 07:35

viewer   ~0001689

hotfix in Build#245...no more crash but also in some cases, no steam output

Issue History

Date Modified Username Field Change
2013-10-06 05:49 inucune New Issue
2013-10-06 10:21 Boone Note Added: 0001674
2013-10-07 07:35 Thunderdark Note Added: 0001689
2013-10-07 07:35 Thunderdark Status new => resolved
2013-10-07 07:35 Thunderdark Resolution open => fixed
2013-10-07 07:35 Thunderdark Assigned To => Thunderdark