View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0002411||Industrial-Craft²||crossmod-compatibility / submodules / API||public||2018-08-18 00:03||2018-08-18 00:03|
|Target Version||Fixed in Version|
|Summary||0002411: ExplosionIC2 does not fire a Forge ExplosionEvent|
|Description||Before exploding, ExplosionIC2 fires an IC2 ExplosionEvent. However, in order to receive this event, mods must specifically listen (and compile against the IC2 API).|
It would be extremely useful if ExplosionIC2 were to also fire a Forge ExplosionEvent, before proceeding with the explosion. Since ExplosionIC2 extends the Minecraft Explosion class, firing a Forge ExplosionEvent would be extremely easy.
|Steps To Reproduce||1. Add an event listener for Forge's ExplosionEvent to an existing mod, or create a new test mod containing such a listener. This listener should unconditionally cancel all events.|
2. Place and activate a block of IC2 TNT
3. Note that the event listener is not called when the explosion takes place.
|Tags||No tags attached.|