View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002764 | Industrial-Craft² | E-Net, cabling, storage/transformer blocks | public | 2021-03-05 23:56 | 2021-03-06 14:20 |
Reporter | Krosta8 | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | always |
Status | new | Resolution | open | ||
Summary | 0002764: Balance Energy - Solar Panel - not working | ||||
Description | I wanted to change energy balance for Solar Panels, but I tried a lot of values from 0.1 to 10 000 and nothing made change. It was still generating 2 EU/t. I tried to do these changes to Water Mill too, and it looks like the same problem like for Solar Panels. ; Base energy generation factors - increase for higher energy yield. [balance / energy / generator] generator = 1.0 geothermal = 1.0 water = 1.0 solar = 10.0 wind = 1.0 nuclear = 1.0 semiFluidOil = 1.0 semiFluidFuel = 1.0 semiFluidBiomass = 1.0 semiFluidBioethanol = 1.0 semiFluidBiogas = 1.0 Stirling = 1.0 Kinetic = 1.0 radioisotope = 1.0 | ||||
Steps To Reproduce | Change settings for balance energy in config, go in game, place Solar Panel and the EU/t generation will be without any changes. | ||||
Tags | energy balance, solar panel | ||||
Minecraft Version | 1.12.2 | ||||
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These balance values are still limited by the corresponding generator's energy storage. In this case, the solar panel's energy storage is 2 EU, which means you can't get any more out of it no matter high the energy yield is. |
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Oh, understand that. In this case I don't know, why it is even in the config, because I tried to lower the limit down and it was still 2 EU/t. I tried 0.1, 0.5, without any changes |