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IDProjectCategoryView StatusLast Update
0001072Industrial-Craft²E-Net, cabling, storage/transformer blockspublic2014-08-26 09:31
ReportermatejdroAssigned ToPlayer 
PrioritynormalSeveritymajorReproducibilityalways
Status resolvedResolutionfixed 
Product Version 
Target VersionFixed in Version 
Summary0001072: Transformers don't supply enough power
DescriptionI made this setup:

MFSU -> HV Transformer -> MV Transformer -> LV Transformer -> 4x Macerator.

HV transformer converts from 2048 EU/t that MFSU outputs to 4x 512 EU/t. MV transformer then converts one of the 512 outputs to 4x 128 EU/t. That means every macerator should have 128 EU/t available at its line.

I put 1 transfomer upgrade and 8 overclocker upgrades into every macerator. Macerator consumes 2 EU/t without overclockers and game says 4294.97% on 8 overclockers. That means every macerator consumes 86 EU/t, which is far from 128 EU/t that should have been supplied.

But actual behaviour is very weird:
- When 4 or 3 macerators are connected, none get enough power
- When 2 macerators are connected, one will get enough power, but second one will be empty.

Tested with latest version at the time of writing (experimental build 480). Also happens on last 1.6.4 build.


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matejdro

2014-06-25 15:18

reporter  

2014-06-25_16.44.56.png (640,837 bytes)

matejdro

2014-06-25 15:22

reporter   ~0002446

Last edited: 2014-06-25 15:23

View 3 revisions

Oops, made error in text, there was no LV transformer. Check attached picture, it shows how actual test area looked.

Issue History

Date Modified Username Field Change
2014-06-25 15:18 matejdro New Issue
2014-06-25 15:18 matejdro File Added: 2014-06-25_16.44.56.png
2014-06-25 15:22 matejdro Note Added: 0002446
2014-06-25 15:23 matejdro Note Edited: 0002446 View Revisions
2014-06-25 15:23 matejdro Note Edited: 0002446 View Revisions
2014-06-26 14:44 Thunderdark Assigned To => Player
2014-06-26 14:44 Thunderdark Status new => assigned
2014-08-26 09:31 Player Status assigned => resolved
2014-08-26 09:31 Player Resolution open => fixed