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IDProjectCategoryView StatusLast Update
0001443Industrial-Craft²machinespublic2015-04-14 12:43
ReporterpsusiAssigned ToAroma1997 
PrioritynormalSeveritymajorReproducibilityalways
Status assignedResolutionopen 
Product VersionBuilds for MC 1.7.10 
Target VersionFixed in Version 
Summary0001443: Teleporter ping pong ding dong
DescriptionI set up a teleporter to a remote base at a significant distance from spawn. I use a wood button to activate the teleporter. When I teleport home, I believe the remote spawn chunk is unloaded, leaving the teleporter beam suspended in the on state. When I teleport back, I quickly ping pong back and forth between home and the remote site until the mfsu at the remote site is empty.

It seems there needs to be a historisis timer on teleportation so that you can not immediately teleport back after arriving at a telepad so the chunk has time to load and shut down the beam.
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Issue History

Date Modified Username Field Change
2014-10-22 02:48 psusi New Issue
2015-04-14 12:43 Aroma1997 Assigned To => Aroma1997
2015-04-14 12:43 Aroma1997 Status new => assigned