View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0001443 | Industrial-Craft² | machines | public | 2014-10-22 02:48 | 2015-04-14 12:43 |
Reporter | psusi | Assigned To | Aroma1997 | ||
Priority | normal | Severity | major | Reproducibility | always |
Status | assigned | Resolution | open | ||
Product Version | Builds for MC 1.7.10 | ||||
Summary | 0001443: Teleporter ping pong ding dong | ||||
Description | I set up a teleporter to a remote base at a significant distance from spawn. I use a wood button to activate the teleporter. When I teleport home, I believe the remote spawn chunk is unloaded, leaving the teleporter beam suspended in the on state. When I teleport back, I quickly ping pong back and forth between home and the remote site until the mfsu at the remote site is empty. It seems there needs to be a historisis timer on teleportation so that you can not immediately teleport back after arriving at a telepad so the chunk has time to load and shut down the beam. | ||||
Tags | No tags attached. | ||||
Minecraft Version | |||||