View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001486 | Industrial-Craft² | E-Net, cabling, storage/transformer blocks | public | 2014-12-06 23:07 | 2015-01-22 02:00 |
| Reporter | courtartanis | Assigned To | Player | ||
| Priority | normal | Severity | crash | Reproducibility | always |
| Status | closed | Resolution | no change required | ||
| Product Version | Builds for MC 1.7.10 | ||||
| Summary | 0001486: IC2 crashes server when player moves near specific chunk(s) | ||||
| Description | Hi, I get this crash here: http://pastebin.com/g1K7Pgz6 | ||||
| Steps To Reproduce | Login to server with IC2 installed, move near specific chunks, player is forced to logout and server crashes. | ||||
| Additional Information | As far as I could see, in the chunks affects there was an Electric Furnace with a Leadstone Energy Cell attached. That was the only IC2 in the view distance of the crash area. I edited with MCedit and removed these blocks, but the crash continued to happen. Workaround: remove IC2 | ||||
| Tags | No tags attached. | ||||
| Minecraft Version | |||||
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I could not 100% verify the cause as it was another player who used the machinery. The crash would happen anywhere in the view distance of n chunk. |
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Do you have any power converting mods (ie E-net bridge)? |
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I did have yes, but then removed it. The server would still crash with e-net bridge disabled. |
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I also removed the Leadstone Energy Cell + Furnace using MCEdit. This did not solve the issue. |
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Some mod is using an outdated IC2 API. I'll add something to find out which it is easier. |
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Update to the latest jenkins build and then run the game with -Dic2.energynet.checkapi which should then report the faulty tile entities to log+console. |
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What a fantastic debug addition. For reference, http://pastebin.com/p8v0PSe6 there's the logged entries. It seems it's not IC2's problem and I need to pester the devs of those mods, or try updating to later versions of them...? Also noted, the chunk that would crash seems to be the ones containing the metallurgic infusers, since the appeng tileentities are near the spawn radius. Perhaps that's just coincidence. Thanks for the help :) Edit: Updating to Mekanism latest doesn't solve the errors. |
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Just tried entering the same chunk as before, same crash error. Only this time in the console I get: http://pastebin.com/rSCLCH5w Not sure if the "Wrong location" errors are related or not...? Even so I'm not even sure how to fix that. Thanks |
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13.12 05:22:47 [Server] INFO Can't find method interface ic2.api.energy.tile.IEnergySink.injectEnergy in com.advGenetics.TileEntity.TileEntityDNABreeder. 13.12 05:22:47 [Server] INFO Can't find method interface ic2.api.energy.tile.IEnergySink.getSinkTier in com.advGenetics.TileEntity.TileEntityDNABreeder. 13.12 05:22:47 [Server] INFO Can't find method interface ic2.api.energy.tile.IEnergySink.getDemandedEnergy in com.advGenetics.TileEntity.TileEntityDNABreeder. 13.12 05:22:47 [Server] WARN EnergyNet.addTileEntity: com.advGenetics.TileEntity.TileEntityDNASplitter@2634e314 at dim 0, 675/71/-418 doesn't implement its advertised interfaces completely. Those are the primarily relevant entries. Try removing that block. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2014-12-06 23:07 | courtartanis | New Issue | |
| 2014-12-06 23:09 | courtartanis | Note Added: 0003591 | |
| 2014-12-07 14:21 | Chocohead | Note Added: 0003592 | |
| 2014-12-07 15:51 | courtartanis | Note Added: 0003593 | |
| 2014-12-07 17:01 | courtartanis | Note Added: 0003594 | |
| 2014-12-12 01:50 | Player | Note Added: 0003596 | |
| 2014-12-12 02:17 | Player | Note Added: 0003597 | |
| 2014-12-13 03:43 | courtartanis | Note Added: 0003603 | |
| 2014-12-13 04:01 | courtartanis | Note Edited: 0003603 | |
| 2014-12-13 05:26 | courtartanis | Note Added: 0003604 | |
| 2014-12-13 10:40 | Player | Note Added: 0003605 | |
| 2015-01-22 02:00 | Player | Status | new => closed |
| 2015-01-22 02:00 | Player | Assigned To | => Player |
| 2015-01-22 02:00 | Player | Resolution | open => no change required |