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IDProjectCategoryView StatusLast Update
0001577Industrial-Craft²Agriculture / crops / Boozeceptionpublic2015-08-12 11:37
ReporterGorilla_CZAssigned ToAroma1997 
PrioritylowSeverityminorReproducibilityalways
Status resolvedResolutionfixed 
Product Version 
Target VersionFixed in VersionBuilds for MC 1.7.10 
Summary0001577: Base nutrients biome bonus is always zero.
DescriptionHello. Any biome have the same base nutrient.

Screenshots.
http://www.nahraj-obrazek.cz/?di=3142850540914
http://www.nahraj-obrazek.cz/?di=814285054117
http://www.nahraj-obrazek.cz/?di=1314285054132
http://www.nahraj-obrazek.cz/?di=7142850541613
Additional InformationI thing, problem may be here.

public void addBiomenutrientsBonus(BiomeDictionary.Type type, int nutrientsBonus)
  {
    humidityBiomeTypeBonus.put(type, Integer.valueOf(nutrientsBonus));
  }

instead of

public void addBiomenutrientsBonus(BiomeDictionary.Type type, int nutrientsBonus)
  {
    nutrientBiomeTypeBonus.put(type, Integer.valueOf(nutrientsBonus));
  }

And then if Code call getNutrientBiomeBonus, this value is unset=Null, and if its null, then has been set to 0.

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Issue History

Date Modified Username Field Change
2015-04-08 15:18 Gorilla_CZ New Issue
2015-08-12 11:36 Aroma1997 Status new => resolved
2015-08-12 11:36 Aroma1997 Fixed in Version => Builds for MC 1.7.10
2015-08-12 11:36 Aroma1997 Resolution open => fixed
2015-08-12 11:36 Aroma1997 Assigned To => Aroma1997