View Issue Details

IDProjectCategoryView StatusLast Update
0000197Industrial-Craft²general / otherpublic2012-12-23 01:09
ReporterexzezAssigned ToPlayer 
PrioritynormalSeveritycrashReproducibilityalways
Status closedResolutionduplicate 
PlatformwindowsOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0000197: [MC 1.4.6] Open Beta v1.112 - crash while loading 1.4.5 map
Descriptionim trying to load a 1.4.5 map with ic2 stuff (nuclear reactors, wires...)
cant get it to work/load, see crash report file.
TagsNo tags attached.
Minecraft Version

Activities

exzez

2012-12-22 19:25

reporter  

crash-2012-12-22_20.14.20-server.txt (9,964 bytes)
---- Minecraft Crash Report ----
// Don't be sad, have a hug! <3

Time: 22.12.12 20:14
Description: Ticking tile entity

java.lang.NoSuchMethodError: ic2.api.energy.tile.IEnergySink.demandsEnergy()I
	at ic2.core.EnergyNet.emitEnergyFrom(EnergyNet.java:249)
	at ic2.core.EnergyNet$EventHandler.onEnergyTileSource(EnergyNet.java:61)
	at net.minecraftforge.event.ASMEventHandler_35_EventHandler_onEnergyTileSource_EnergyTileSourceEvent.invoke(.dynamic)
	at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)
	at net.minecraftforge.event.EventBus.post(EventBus.java:103)
	at ic2.core.block.generator.tileentity.TileEntityNuclearReactorElectric.sendEnergy(TileEntityNuclearReactorElectric.java:59)
	at ic2.core.block.generator.tileentity.TileEntityNuclearReactor.sendEnergyToChambers(TileEntityNuclearReactor.java:432)
	at ic2.core.block.generator.tileentity.TileEntityNuclearReactor.g(TileEntityNuclearReactor.java:124)
	at yc.h(World.java:2155)
	at in.h(WorldServer.java:514)
	at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:679)
	at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:598)
	at bdz.q(IntegratedServer.java:123)
	at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
	at fy.run(SourceFile:849)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
	at ic2.core.EnergyNet.emitEnergyFrom(EnergyNet.java:249)
	at ic2.core.EnergyNet$EventHandler.onEnergyTileSource(EnergyNet.java:61)
	at net.minecraftforge.event.ASMEventHandler_35_EventHandler_onEnergyTileSource_EnergyTileSourceEvent.invoke(.dynamic)
	at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)
	at net.minecraftforge.event.EventBus.post(EventBus.java:103)
	at ic2.core.block.generator.tileentity.TileEntityNuclearReactorElectric.sendEnergy(TileEntityNuclearReactorElectric.java:59)
	at ic2.core.block.generator.tileentity.TileEntityNuclearReactor.sendEnergyToChambers(TileEntityNuclearReactor.java:432)
	at ic2.core.block.generator.tileentity.TileEntityNuclearReactor.g(TileEntityNuclearReactor.java:124)

-- Tile entity being ticked --
Details:
	Name: Nuclear Reactor // ic2.core.block.generator.tileentity.TileEntityNuclearReactorElectric
	Block type: ID #0
	Block data value: Unknown? (Got -1)
	Block location: World: (-789,75,345), Chunk: (at 11,4,9 in -50,21; contains blocks -800,0,336 to -785,255,351), Region: (-2,0; contains chunks -64,0 to -33,31, blocks -1024,0,0 to -513,255,511)
Stacktrace:
	at yc.h(World.java:2155)
	at in.h(WorldServer.java:514)

-- Affected level --
Details:
	Level name: CrapDepot
	All players: 1 total; [iq['exzez'/27, l='CrapDepot', x=-715,90, y=89,33, z=378,68]]
	Chunk stats: ServerChunkCache: 1010 Drop: 0
	Level seed: -6775691665708871391
	Level generator: ID 00 - default, ver 1. Features enabled: true
	Level generator options: 
	Level spawn location: World: (-862,64,681), Chunk: (at 2,4,9 in -54,42; contains blocks -864,0,672 to -849,255,687), Region: (-2,1; contains chunks -64,32 to -33,63, blocks -1024,0,512 to -513,255,1023)
	Level time: 44130787 game time, 435 day time
	Level dimension: 0
	Level storage version: 0x04ABD - Anvil
	Level weather: Rain time: 57059 (now: false), thunder time: 2594 (now: false)
	Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Stacktrace:
	at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:679)
	at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:598)
	at bdz.q(IntegratedServer.java:123)
	at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
	at fy.run(SourceFile:849)

-- System Details --
Details:
	Minecraft Version: 1.4.6
	Operating System: Windows 7 (amd64) version 6.1
	Java Version: 1.7.0_09, Oracle Corporation
	Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
	Memory: 402970496 bytes (384 MB) / 632225792 bytes (602 MB) up to 954466304 bytes (910 MB)
	JVM Flags: 2 total; -Xms512m -Xmx1024m
	AABB Pool Size: 297 (16632 bytes; 0 MB) allocated, 297 (16632 bytes; 0 MB) used
	Suspicious classes: FML and Forge are installed
	IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63
	FML: MCP v7.25 FML v4.6.12.511 Minecraft Forge 6.5.0.473 33 mods loaded, 33 mods active
	mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
	FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
	Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
	mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
	mod_NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
	mod_ReiMinimap [mod_ReiMinimap] ([1.4.6]ReiMinimap_v3.2_05.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
	BuildCraft|Core [BuildCraft] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
	BuildCraft|Builders [BC Builders] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
	BuildCraft|Energy [BC Energy] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
	BuildCraft|Factory [BC Factory] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
	BuildCraft|Transport [BC Transport] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
	BuildCraft|Silicon [BC Silicon] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
	ChickenChunks [ChickenChunks] (ChickenChunks 1.2.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
	ComputerCraft [ComputerCraft] (ComputerCraft1.48pr3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
	CCTurtle [ComputerCraft Turtles] (ComputerCraft1.48pr3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
	Forestry [Forestry for Minecraft] (forestry-A-1.6.3.9.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
	IC2 [IndustrialCraft 2] (industrialcraft-2_1.112.170-lf.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
	IC2NuclearControl [Nuclear Control] (IC2NuclearControl-1.4.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
	Railcraft [Railcraft] (Railcraft_1.4.6-6.12.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
	RedPowerCore [RedPower] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
	RedPowerBase [RP Base] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
	RedPowerMachine [RP Machine] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
	RedPowerCompat [RP Compat] (RedPowerCompat-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
	RedPowerWiring [RP Wiring] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
	RedPowerLogic [RP Logic] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
	RedPowerLighting [RP Lighting] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
	RedPowerWorld [RP World] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
	RedPowerControl [RP Control] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
	Thaumcraft [Thaumcraft] (Thaumcraft3.0.1c.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
	ThermalExpansion [Thermal Expansion] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
	ThermalExpansion|Factory [Factory] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
	ThermalExpansion|Energy [Energy] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
	ThermalExpansion|Transport [Transport] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
	Profiler Position: N/A (disabled)
	Vec3 Pool Size: 763 (42728 bytes; 0 MB) allocated, 763 (42728 bytes; 0 MB) used
	Player Count: 1 / 8; [iq['exzez'/27, l='CrapDepot', x=-715,90, y=89,33, z=378,68]]
	Type: Integrated Server (map_client.txt)
	Is Modded: Definitely; Client brand changed to 'forge,fml'

Player

2012-12-23 01:09

administrator   ~0000550

same as 0000198

Issue History

Date Modified Username Field Change
2012-12-22 19:25 exzez New Issue
2012-12-22 19:25 exzez File Added: crash-2012-12-22_20.14.20-server.txt
2012-12-23 01:09 Player Note Added: 0000550
2012-12-23 01:09 Player Status new => closed
2012-12-23 01:09 Player Assigned To => Player
2012-12-23 01:09 Player Resolution open => duplicate