View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002009 | Industrial-Craft² | nuclear reactor and anything associated | public | 2016-10-04 19:16 | 2016-12-15 19:54 |
Reporter | di | Assigned To | Chocohead | ||
Priority | normal | Severity | minor | Reproducibility | N/A |
Status | resolved | Resolution | fixed | ||
Fixed in Version | Builds for MC 1.10.x | ||||
Summary | 0002009: java.lang.IllegalStateException: already linked | ||||
Description | ---- Minecraft Crash Report ---- WARNING: coremods are present: IC2core (industrialcraft-2-2.6.27-ex110.jar) Contact their authors BEFORE contacting forge // I blame Dinnerbone. Time: 04/10/16 15:45 Description: Exception in server tick loop java.lang.IllegalStateException: already linked at ic2.core.block.comp.Redstone.linkTo(Redstone.java:149) at ic2.core.block.reactor.tileentity.TileEntityNuclearReactorElectric.createChamberRedstoneLinks(TileEntityNuclearReactorElectric.java:813) at ic2.core.block.reactor.tileentity.TileEntityNuclearReactorElectric.onLoaded(TileEntityNuclearReactorElectric.java:118) at ic2.core.block.TileEntityBlock$1.onTick(TileEntityBlock.java:119) at ic2.core.TickHandler.processUpdates(TickHandler.java:175) at ic2.core.TickHandler.onWorldTick(TickHandler.java:58) at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_8_TickHandler_onWorldTick_WorldTickEvent.invoke(.dynamic) at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:168) at net.minecraftforge.fml.common.FMLCommonHandler.onPreWorldTick(FMLCommonHandler.java:282) at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:694) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:613) at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:149) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:471) at java.lang.Thread.run(Thread.java:745) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.10.2 Operating System: Windows 8.1 (amd64) version 6.3 Java Version: 1.8.0_25, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 266673384 bytes (254 MB) / 714317824 bytes (681 MB) up to 1060372480 bytes (1011 MB) JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP 9.32 Powered by Forge 12.18.1.2094 6 mods loaded, 6 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UCHIJAAAA mcp{9.19} [Minecraft Coder Pack] (minecraft.jar) UCHIJAAAA FML{8.0.99.99} [Forge Mod Loader] (forge-1.10.2-12.18.1.2094.jar) UCHIJAAAA Forge{12.18.1.2094} [Minecraft Forge] (forge-1.10.2-12.18.1.2094.jar) UCHIJAAAA IC2{2.6.27-ex110} [IndustrialCraft 2] (industrialcraft-2-2.6.27-ex110.jar) UCHIJAAAA RubyItens{Doesn't import!} [RubyItens] (rubymodv1.0.jar) UCHIJAAAA XaeroMinimap{1.9.6} [Xaero's Minimap] (Xaeros_Minimap_1.9.6_Forge_1.10.2.jar) Loaded coremods (and transformers): IC2core (industrialcraft-2-2.6.27-ex110.jar) GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread. Profiler Position: N/A (disabled) Player Count: 0 / 8; [] Type: Integrated Server (map_client.txt) Is Modded: Definitely; Client brand changed to 'fml,forge' | ||||
Tags | No tags attached. | ||||
Minecraft Version | 1.10.2 | ||||
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To be a little more helpful here (crash also occurs in 2.6.130-ex110 with essentially the same message): Reactor Chambers do not gracefully handle it when you try to connect them to a second Nuclear Reactor. - If you have two reactors already set down, you /are/ prevented from placing a chamber that will touch both of them (and thereby crash your game). - However, nothing prevents you from placing a reactor next to an existing attached chamber, which will cause this problem. As far as I can tell it's unrecoverable without some sort of world editor, since the game immediately crashes on initial load. |
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Fixed in IC2 2.6.131 |
Date Modified | Username | Field | Change |
---|---|---|---|
2016-10-04 19:16 | di | New Issue | |
2016-10-04 20:10 | Aroma1997 | Assigned To | => Aroma1997 |
2016-10-04 20:10 | Aroma1997 | Status | new => assigned |
2016-12-14 02:05 | DeuceXM | Note Added: 0004935 | |
2016-12-15 19:54 | Chocohead | Note Added: 0004939 | |
2016-12-15 19:54 | Chocohead | Status | assigned => resolved |
2016-12-15 19:54 | Chocohead | Fixed in Version | => Builds for MC 1.10.x |
2016-12-15 19:54 | Chocohead | Resolution | open => fixed |
2016-12-15 19:54 | Chocohead | Assigned To | Aroma1997 => Chocohead |