View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002095 | Industrial-Craft² | machines | public | 2017-01-25 06:19 | 2017-02-03 16:02 |
| Reporter | cori64 | Assigned To | Chocohead | ||
| Priority | low | Severity | trivial | Reproducibility | always |
| Status | closed | Resolution | unable to reproduce | ||
| Platform | windows | OS | windows 7 | OS Version | 7 |
| Fixed in Version | Builds for MC 1.7.10 | ||||
| Summary | 0002095: battery over powered ness | ||||
| Description | the batteries in ic2 make it so you dont need to use a generator | ||||
| Steps To Reproduce | place RE-battery in power input slot on batbox\cesu | ||||
| Tags | No tags attached. | ||||
| Minecraft Version | 1.7.10 | ||||
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You've still got to get power into the storage units, which needs a generator. |
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i can power my base with two batteries by swapping them every 30 minutes it will fill the batbox completely and only take 100 eu out of the battery |
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It must be a cross-mod interaction, I can't reproduce this with IC2 on it's own. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2017-01-25 06:19 | cori64 | New Issue | |
| 2017-01-28 01:55 | Chocohead | Note Added: 0005026 | |
| 2017-01-28 01:55 | Chocohead | Status | new => closed |
| 2017-01-28 01:55 | Chocohead | Assigned To | => Chocohead |
| 2017-01-28 01:55 | Chocohead | Resolution | open => no change required |
| 2017-01-28 01:55 | Chocohead | Fixed in Version | => Builds for MC 1.7.10 |
| 2017-01-28 07:23 | cori64 | Note Added: 0005030 | |
| 2017-01-28 07:23 | cori64 | Status | closed => feedback |
| 2017-01-28 07:23 | cori64 | Resolution | no change required => reopened |
| 2017-02-03 16:02 | Chocohead | Note Added: 0005039 | |
| 2017-02-03 16:02 | Chocohead | Status | feedback => closed |
| 2017-02-03 16:02 | Chocohead | Resolution | reopened => unable to reproduce |
| 2017-02-03 16:02 | Chocohead | Relationship added | related to 0002096 |