View Issue Details

IDProjectCategoryView StatusLast Update
0002221Industrial-Craft²E-Net, cabling, storage/transformer blockspublic2017-07-23 13:10
Reporterdentron Assigned To 
Status resolvedResolutionfixed 
PlatformPCOSWindowsOS Version8.1
Fixed in VersionBuilds for MC 1.10.x 
Summary0002221: Game crash and world unusable after Batbox mode change
DescriptionIf there is a redstone signal being applied to a Batbox and you begin changing redstone modes on a partially or fully filled batbox (there are one or more "bad modes" the first I know starts with "do not output"), the game will crash and your world will become corrupted. (game crashes on startup)
Steps To Reproduce1. Start any server or singleplayer world
2. Place a batbox
3. Charge the batbox with any means (like a battery) to any power level
4. Place a lever next to batbox
5. Turn lever on
6. Begin slowly cycling through redstone behavior modes
7. The game will crash and the world will become unusable once you reach the "do not output" modes
Additional InformationThis was originally discovered by me when I was trying to make a redstone system with a Batbox and solar panel on my friends server. I was testing redstone modes with a lever activated next to the Batbox and the server crahsed, the world was not able to load and a backup had to be restored. I tested it on multiple single player worlds and achieved the same result of a client crash and world corruption.
TagsNo tags attached.
Minecraft Version1.10.2



2017-07-05 01:20

developer   ~0005355

Which version of IC2 are you using? There was a bug with this a few weeks ago, but it's been fixed a while ago.

Issue History

Date Modified Username Field Change
2017-07-05 01:08 dentron New Issue
2017-07-05 01:20 Chocohead Note Added: 0005355
2017-07-05 01:20 Chocohead Status new => acknowledged
2017-07-23 13:10 Chocohead Status acknowledged => resolved
2017-07-23 13:10 Chocohead Resolution open => fixed
2017-07-23 13:10 Chocohead Fixed in Version => Builds for MC 1.10.x