View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002487 | Industrial-Craft² | machines | public | 2019-02-08 12:10 | 2019-02-18 01:21 |
| Reporter | KrisBigK | Assigned To | |||
| Priority | low | Severity | trivial | Reproducibility | N/A |
| Status | acknowledged | Resolution | open | ||
| Platform | PC, Java | OS | Windows | OS Version | 7 |
| Summary | 0002487: Texture of machine on different sides is slightly different | ||||
| Description | Looking at a steam kinetic generator facing up and a kinetic generator facing down on the same side can see a slight color difference. | ||||
| Tags | No tags attached. | ||||
| Minecraft Version | 1.12.2 | ||||
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I suspect that is the bottom texture you're seeing, and as the machine is rotated around it is now on the side instead. Not really sure whether there is a sane way to keep the texture on the bottom though whilst still being able to rotate the machine around. |
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So... is it intended that machines have different textures on top and bottom? Use the same texture for the top and bottom could solve the issue. Also, I noticed that there are a lot of repetitive textures in assets\ic2\textures\blocks\machine. A lot of machinename_bottom.png and machinename_top.png are exactly the same. Why not use the same texture in assets\ic2\models\block\...\machinename.json? |
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The idea is that if you wanted to retexture individual sides differently making them use different texture files saves having to completely redefine the model json. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2019-02-08 12:10 | KrisBigK | New Issue | |
| 2019-02-08 12:10 | KrisBigK | File Added: 2019-02-08_19.57.43.png | |
| 2019-02-10 03:34 | Chocohead | Status | new => acknowledged |
| 2019-02-10 03:34 | Chocohead | Note Added: 0005914 | |
| 2019-02-11 05:39 | KrisBigK | Note Added: 0005915 | |
| 2019-02-18 01:21 | Chocohead | Note Added: 0005921 |