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IDProjectCategoryView StatusLast Update
0002561Industrial-Craft²nuclear reactor and anything associatedpublic2019-08-04 23:15
ReporterKrisBigKAssigned To 
PrioritynormalSeverityminorReproducibilityalways
Status newResolutionopen 
Product Version 
Target VersionFixed in Version 
Summary0002561: Reactor ticks inconsistently when the chunk it is in is unloaded and reloaded
DescriptionAfter leaving and re-entering the area where my pulsed MOX fluid reactor was multiple times, most of the time the core temperature of the reactor rose significantly, and in other times it cooled down. This didn't happen at all when I was near the reactor, and it was shown in the reactor planner that the reactor temperature should always be in a certain range. I haven't done further testing yet, but I can say that this will cause the reactor to eventually explode or decrease efficiency severely without frequent shut-down and re-starting.
Steps To Reproduce1.Set the render distance to 10 chunks, set reactorExplosionPowerLimit to 0
2.Turn on the reactor with the lever at 10 31 23, wait until the warm up lamp turns off
3.Write down the highest core temperature and the lowest core temperature. Observe that the core temperature always stay in this range.
4.Ride the minecart at 10 27 23 to leave this area
5.After a while, come back to the reactor
6.Observe the temperature change
Additional InformationMod list
DebugServerInfo-1.12.2-1.0.5
industrialcraft-2-2.8.111-ex112
jei_1.12.2-4.13.1.225
TickrateChanger-Mod-1.12.2
torohealth-1.12-11
TagsNo tags attached.
Minecraft Version1.12.2

Relationships

related to 0002510 new Reactor ticks immediately after leaving&re-entering a SSP world 

Activities

KrisBigK

2019-07-04 06:43

reporter  

automated fluid reactor - 1 - working4.zip (505,528 bytes)

Issue History

Date Modified Username Field Change
2019-07-04 06:43 KrisBigK New Issue
2019-07-04 06:43 KrisBigK File Added: automated fluid reactor - 1 - working4.zip
2019-08-04 23:15 Chocohead Relationship added related to 0002510