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IDProjectCategoryView StatusLast Update
0002715Industrial-Craft²machinespublic2020-07-31 10:17
ReporterEric12324Assigned To 
PrioritynormalSeveritymajorReproducibilityalways
Status newResolutionopen 
Platform1.12.2 + forge 14.23.5.2847OSwindowsOS Versionwindows 10
Product Version 
Target VersionFixed in Version 
Summary0002715: blockstate broken after restart game
DescriptionWhen I place an ic2 machine on the ground, the blockstate is:
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=kinetic_generator]

But when I restart the client, or just exit the game and get into it again, the blockstate changes to:
ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=invalid]

The "type" becomes "invalid"

It happens to all ic2:te blocks and it always happens.

I use the follow code to get blockstate:
player.world.getBlockState(blockPos)

Test on version 2.8.219-ex112
TagsNo tags attached.
Minecraft Version1.12.2

Activities

CrashHasCrashed

2020-07-31 10:17

reporter   ~0006273

I might have a similar issue, although I don't think I have the ability to check the blockstate.
For me the cables and machines are no longer functional/connecting. See my reddit post for a picture.
https://www.reddit.com/r/feedthebeast/comments/i0uyys/glass_fibre_cables_no_longer_connect/
Is this similar to what you are having?

Issue History

Date Modified Username Field Change
2020-07-16 05:53 Eric12324 New Issue
2020-07-31 10:17 CrashHasCrashed Note Added: 0006273