View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002715 | Industrial-Craft² | machines | public | 2020-07-16 05:53 | 2020-07-31 10:17 |
Reporter | Eric12324 | Assigned To | |||
Priority | normal | Severity | major | Reproducibility | always |
Status | new | Resolution | open | ||
Platform | 1.12.2 + forge 14.23.5.2847 | OS | windows | OS Version | windows 10 |
Summary | 0002715: blockstate broken after restart game | ||||
Description | When I place an ic2 machine on the ground, the blockstate is: ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=kinetic_generator] But when I restart the client, or just exit the game and get into it again, the blockstate changes to: ic2:te[facing=down,material=ic2_material_machine,transparent=false,type=invalid] The "type" becomes "invalid" It happens to all ic2:te blocks and it always happens. I use the follow code to get blockstate: player.world.getBlockState(blockPos) Test on version 2.8.219-ex112 | ||||
Tags | No tags attached. | ||||
Minecraft Version | 1.12.2 | ||||
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I might have a similar issue, although I don't think I have the ability to check the blockstate. For me the cables and machines are no longer functional/connecting. See my reddit post for a picture. https://www.reddit.com/r/feedthebeast/comments/i0uyys/glass_fibre_cables_no_longer_connect/ Is this similar to what you are having? |
Date Modified | Username | Field | Change |
---|---|---|---|
2020-07-16 05:53 | Eric12324 | New Issue | |
2020-07-31 10:17 | CrashHasCrashed | Note Added: 0006273 |