View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000279 | Industrial-Craft² | machines | public | 2013-02-01 19:29 | 2013-02-17 19:48 |
Reporter | konakona | Assigned To | RichardG | ||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Platform | Windows | OS | 7 | OS Version | SP1 |
Summary | 0000279: Re-canning cans of unsafe food will give you safe food cans. | ||||
Description | Canning zombie flesh to receive cans of unsafe food, then putting those cans into the Canning Machine with produce a can of safe food. | ||||
Steps To Reproduce | Use canning machine to can zombie flesh. Put can of zombie flesh into top slot as if it were a food product. Receive can of safe food. | ||||
Tags | No tags attached. | ||||
Minecraft Version | |||||
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So it means you have to double process zombie flesh to get good food, and you lose tin cans in the process. |
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Correct, but I do not believe it's intended. |
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Eh, it might be. Think about it: the Canning Machine could "remove" the "impurites" when you re-can it, and as such you lose some EU and tin cans in the process. |
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If that were the case it feels like we should get the can back since there isn't really a case where we lose the tin cans otherwise. |
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Fixed by blocking re-canning canned food. |
Date Modified | Username | Field | Change |
---|---|---|---|
2013-02-01 19:29 | konakona | New Issue | |
2013-02-01 20:22 | SpwnX | Note Added: 0000715 | |
2013-02-01 20:45 | konakona | Note Added: 0000717 | |
2013-02-01 22:03 | Wliu | Note Added: 0000719 | |
2013-02-02 00:21 | konakona | Note Added: 0000722 | |
2013-02-02 01:04 | Player | Assigned To | => Player |
2013-02-02 01:04 | Player | Status | new => confirmed |
2013-02-17 19:48 | RichardG | Assigned To | Player => RichardG |
2013-02-17 19:48 | RichardG | Status | confirmed => assigned |
2013-02-17 19:48 | RichardG | Note Added: 0000798 | |
2013-02-17 19:48 | RichardG | Status | assigned => resolved |
2013-02-17 19:48 | RichardG | Fixed in Version | => 1.116 beta |
2013-02-17 19:48 | RichardG | Resolution | open => fixed |