View Issue Details

IDProjectCategoryView StatusLast Update
0000033Industrial-Craft²machinespublic2013-09-22 10:17
Reporterminer029 Assigned ToThunderdark  
PrioritynormalSeverityminorReproducibilityalways
Status closedResolutionno change required 
PlatformPCOSWindows 7 (x86)OS Versionversion 6.1
Summary0000033: Mass fabricator rotates to face bottom on world reload
DescriptionWhen I reload my world, all the mass fabricators in the world (powered or not) rotate to face the side with the recycling symbol down.
Steps To Reproduce1. Place a mass fabricator
2. Exit the world
3. Re enter the world.
Additional InformationMods I am using (I'm using MultiMC):

Information:
    Date: 11-04-2012 08:04:35
    Operating System: Windows 7 (build 7600)
    MultiMC Version: 4.1.0 jenkins-MultiMC4Windows-20
    Minecraft Version: 1.3.2

------------------ Mod Lists -------------------
Jar Mods:
    minecraftforge-universal-4.2.5.307.zip
        Version:
        Filename: minecraftforge-universal-4.2.5.307.zip

    OptiFine_1.3.2_HD_U_B4.zip
        Version:
        Filename: OptiFine_1.3.2_HD_U_B4.zip


ModLoader Mods:
    AdvancedMachines v1.6b Universal.zip
        Version: v1.6
        Filename: AdvancedMachines v1.6b Universal.zip

    ArmorStatusHUDv1.2(1.3.2).zip
        Version:
        Filename: ArmorStatusHUDv1.2(1.3.2).zip

    buildcraft-A-3.2.0pre9.jar
        Version:
        Filename: buildcraft-A-3.2.0pre9.jar

    ChargingBench-1.3.2.b3-IC2_1.106.zip
        Version: Beta 2
        Filename: ChargingBench-1.3.2.b3-IC2_1.106.zip

    ComputerCraft1.45.zip
        Version: 1.45
        Filename: ComputerCraft1.45.zip

    F4113nC0r3_Universal-2.5.0.zip
        Version:
        Filename: F4113nC0r3_Universal-2.5.0.zip

    forestry-A-1.5.0.2.jar
        Version:
        Filename: forestry-A-1.5.0.2.jar

    gregtechmod.zip
        Version: 1.35c
        Filename: gregtechmod.zip

    IC2Defence_Universal-v2.1.0.zip
        Version:
        Filename: IC2Defence_Universal-v2.1.0.zip

    IC2NuclearControl-1.3.2.zip
        Version: 1.3.2
        Filename: IC2NuclearControl-1.3.2.zip

    industrialcraft-2_1.106.jar
        Version: 1.106
        Filename: industrialcraft-2_1.106.jar

    IngameInfo.ML.1.3.2.r01.zip
        Version: ML 1.3.2.r01
        Filename: IngameInfo.ML.1.3.2.r01.zip

    mod_compactsolars-main-3.0.1.13.zip
        Version: 3.0.1.13
        Filename: mod_compactsolars-main-3.0.1.13.zip

    mod_ironchests-client-4.0.3.46.zip
        Version: 4.0.3.46
        Filename: mod_ironchests-client-4.0.3.46.zip

    NEI_BuildcraftPlugin 1.1.0.7.zip
        Version:
        Filename: NEI_BuildcraftPlugin 1.1.0.7.zip

    NEI_ForestryPlugin 1.2.0.28.zip
        Version:
        Filename: NEI_ForestryPlugin 1.2.0.28.zip

    NEI_IC2_Burn_1.0.0.zip
        Version:
        Filename: NEI_IC2_Burn_1.0.0.zip

    [1.3.2]ReiMinimap_v3.2_05.zip
        Version:
        Filename: [1.3.2]ReiMinimap_v3.2_05.zip


Core Mods:
    CodeChickenCore 0.6.5.jar
        Version:
        Filename: CodeChickenCore 0.6.5.jar

    NotEnoughItems 1.4.0.5.jar
        Version:
        Filename: NotEnoughItems 1.4.0.5.jar





Not sure if these errors have anything to do with it.
They also occurs on loading the world.

2012-11-04 08:04:16 [INFO] [STDOUT] [IC2] addContinuousTickCallback with world = null, callback = ic2.common.TileEntityCable$1@1f6bcd4
2012-11-04 08:04:16 [INFO] [STDERR] java.lang.Exception: Stack trace
2012-11-04 08:04:16 [INFO] [STDERR] at java.lang.Thread.dumpStack(Unknown Source)
2012-11-04 08:04:16 [INFO] [STDERR] at ic2.common.IC2.addContinuousTickCallback(IC2.java:1567)
2012-11-04 08:04:16 [INFO] [STDERR] at ic2.common.TileEntityCable.changeFoam(TileEntityCable.java:506)
2012-11-04 08:04:16 [INFO] [STDERR] at ic2.common.TileEntityCable.a(TileEntityCable.java:72)
2012-11-04 08:04:16 [INFO] [STDERR] at aji.c(TileEntity.java:135)
2012-11-04 08:04:16 [INFO] [STDERR] at wy.a(AnvilChunkLoader.java:370)
2012-11-04 08:04:16 [INFO] [STDERR] at wy.a(AnvilChunkLoader.java:90)
2012-11-04 08:04:16 [INFO] [STDERR] at wy.a(AnvilChunkLoader.java:70)
2012-11-04 08:04:16 [INFO] [STDERR] at gq.e(ChunkProviderServer.java:154)
2012-11-04 08:04:16 [INFO] [STDERR] at gq.c(ChunkProviderServer.java:102)
2012-11-04 08:04:16 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.d(MinecraftServer.java:282)
2012-11-04 08:04:16 [INFO] [STDERR] at axv.a(IntegratedServer.java:70)
2012-11-04 08:04:16 [INFO] [STDERR] at axv.b(IntegratedServer.java:86)
2012-11-04 08:04:16 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:433)
2012-11-04 08:04:16 [INFO] [STDERR] at ep.run(SourceFile:539)
2012-11-04 08:04:16 [INFO] [STDOUT] [IC2] addContinuousTickCallback with world = null, callback = ic2.common.TileEntityCable$1@e88637
2012-11-04 08:04:16 [INFO] [STDERR] java.lang.Exception: Stack trace
2012-11-04 08:04:16 [INFO] [STDERR] at java.lang.Thread.dumpStack(Unknown Source)
2012-11-04 08:04:16 [INFO] [STDERR] at ic2.common.IC2.addContinuousTickCallback(IC2.java:1567)
2012-11-04 08:04:16 [INFO] [STDERR] at ic2.common.TileEntityCable.changeFoam(TileEntityCable.java:506)
2012-11-04 08:04:16 [INFO] [STDERR] at ic2.common.TileEntityCable.a(TileEntityCable.java:72)
2012-11-04 08:04:16 [INFO] [STDERR] at aji.c(TileEntity.java:135)
2012-11-04 08:04:16 [INFO] [STDERR] at wy.a(AnvilChunkLoader.java:370)
2012-11-04 08:04:16 [INFO] [STDERR] at wy.a(AnvilChunkLoader.java:90)
2012-11-04 08:04:16 [INFO] [STDERR] at wy.a(AnvilChunkLoader.java:70)
2012-11-04 08:04:16 [INFO] [STDERR] at gq.e(ChunkProviderServer.java:154)
2012-11-04 08:04:16 [INFO] [STDERR] at gq.c(ChunkProviderServer.java:102)
2012-11-04 08:04:16 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.d(MinecraftServer.java:282)
2012-11-04 08:04:16 [INFO] [STDERR] at axv.a(IntegratedServer.java:70)
2012-11-04 08:04:16 [INFO] [STDERR] at axv.b(IntegratedServer.java:86)
2012-11-04 08:04:16 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:433)
2012-11-04 08:04:16 [INFO] [STDERR] at ep.run(SourceFile:539)
TagsNo tags attached.
Minecraft Version

Activities

aidancbrady

2012-11-06 15:56

reporter   ~0000109

the crash shouldn't have anything to do with it.

IC2 doesn't use metadata for block facing, it is all stored in the block's tile entity. the fact that it changes on world load makes me think NBT isn't loading correctly or at all. something to look into I guess

pkmnfrk

2012-11-07 19:19

reporter   ~0000155

This has been happening at least since 1.95. Back then, it also happened to Solar panels, but I haven't see that these days. Mass Fab, though, definitely.

And, there are no crashes related to this bug that I am aware of.

Thunderdark

2013-09-22 10:17

viewer   ~0001485

clean up Manits Bug Tracker..close automatic all Bug report > 6 months if the error still exists in the current version > IC2 2.0.217 please report new Thx.

Issue History

Date Modified Username Field Change
2012-11-03 22:09 miner029 New Issue
2012-11-04 10:19 Alblaka Status new => feedback
2012-11-06 15:56 aidancbrady Note Added: 0000109
2012-11-07 19:19 pkmnfrk Note Added: 0000155
2013-09-22 10:17 Thunderdark Note Added: 0001485
2013-09-22 10:17 Thunderdark Status feedback => closed
2013-09-22 10:17 Thunderdark Assigned To => Thunderdark
2013-09-22 10:17 Thunderdark Resolution open => no change required