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IDProjectCategoryView StatusLast Update
0000051Industrial-Craft²tools / electric itemspublic2012-12-13 12:46
ReporterRekalty Assigned ToRichardG  
PrioritynormalSeveritytrivialReproducibilityalways
Status closedResolutionno change required 
PlatformPCOSWin7 
Summary0000051: Quantum Helmet Drains way too much power for Hunger
DescriptionEvery time Quantum Helmet "Feeds" you, and refills hunger-bar, it drains 10'000EU, and not the 5'000EU it is listed as costing.
Steps To ReproduceGet hungry, put on helmet.
TagsNo tags attached.
Minecraft Version

Activities

Boone

2012-11-06 09:57

reporter   ~0000097

Also helmet refills entire hunger bar, but he shouldn't.

aidancbrady

2012-11-06 15:57

reporter   ~0000110

yes, I noticed this too. the quantum helmet is drained within 10 minutes of when you put it on due to the enormous amount of EU it takes when refilling your hunger bar. as Boone said, it's also no longer 1 bar below full.

Rekalty

2012-11-06 21:38

reporter   ~0000116

Also, while it does remove the Poison effect, the "animation" effect on your avatar remains. Can confirm that it drains VERY quickly, due to trying to refill hunger to 10, even though it used to only make sure it was at 9.

RawCode

2012-11-07 06:58

reporter   ~0000128

it shoud drain MUCH MORE to encourage usage of food...

Rekalty

2012-11-07 07:15

reporter   ~0000134

This is not a suggestions-forum, it's Bug-reporting.

pkmnfrk

2012-11-07 19:17

reporter   ~0000154

RawCode, what would the point of the Quantum Helmet be, then?

RawCode

2012-11-08 12:10

reporter   ~0000160

point will be punishment for users who ignore food processing, it work fine if you keep food level youself, and empty point of food bar implemented exactly for this.

pkmnfrk

2012-11-17 15:30

reporter   ~0000240

After finally crafting my Q-suit, I now understand the issue. You do not even have the option to feed yourself, the helmet does it automatically. As a result, the helmet is drained after 30 minutes of play.

jivix

2012-11-19 07:40

reporter   ~0000253

So the real problem is:
QSuit does not maintain 90% food level currently, but is currently maintaining 100%. This coupled with the increase in power usage is making it difficult to wear the helmet for long periods.

RichardG

2012-12-13 12:46

administrator   ~0000452

Closed due to mechanic change.

Issue History

Date Modified Username Field Change
2012-11-06 09:27 Rekalty New Issue
2012-11-06 09:57 Boone Note Added: 0000097
2012-11-06 15:57 aidancbrady Note Added: 0000110
2012-11-06 21:38 Rekalty Note Added: 0000116
2012-11-07 06:58 RawCode Note Added: 0000128
2012-11-07 07:15 Rekalty Note Added: 0000134
2012-11-07 10:07 Gornakosh Status new => acknowledged
2012-11-07 19:17 pkmnfrk Note Added: 0000154
2012-11-08 12:10 RawCode Note Added: 0000160
2012-11-17 15:30 pkmnfrk Note Added: 0000240
2012-11-19 07:40 jivix Note Added: 0000253
2012-12-13 12:46 RichardG Note Added: 0000452
2012-12-13 12:46 RichardG Status acknowledged => closed
2012-12-13 12:46 RichardG Assigned To => RichardG
2012-12-13 12:46 RichardG Resolution open => no change required
2012-12-13 12:46 RichardG Fixed in Version => 1.109