View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000675 | Industrial-Craft² | nuclear reactor and anything associated | public | 2013-10-06 05:49 | 2013-10-07 07:35 |
Reporter | inucune | Assigned To | Thunderdark | ||
Priority | normal | Severity | crash | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Summary | 0000675: Adding chamber to hot reactor. | ||||
Description | i'm running out-of-date, but have not seen this in the fix-list. MC: 1.6.2 IC2: 2.0.238 experimental forge: 6.2.62.871 I was testing certain functions of the reactor. if the reactor has heat on the hull, and you add a chamber, the game crashes and corrupts the world. | ||||
Steps To Reproduce | place reactor block set up redstone on switch. place 1 uranium cell in the reactor. run reactor for 2-3 seconds, enough to warm the hull. attempt to place a chamber level with the reactor. | ||||
Additional Information | ---- Minecraft Crash Report ---- // Oops. Time: 10/6/13 12:37 AM Description: Ticking tile entity java.lang.NullPointerException at net.minecraftforge.fluids.FluidStack.<init>(FluidStack.java:27) at ic2.bcIntegration.core.TileEntityNuclearReactorSteam.outputSteam(TileEntityNuclearReactorSteam.java:32) at ic2.bcIntegration.core.TileEntityNuclearReactorSteam.sendEnergy(TileEntityNuclearReactorSteam.java:22) at ic2.core.block.generator.tileentity.TileEntityNuclearReactor.sendEnergyToChambers(TileEntityNuclearReactor.java:455) at ic2.core.block.generator.tileentity.TileEntityNuclearReactor.func_70316_g(TileEntityNuclearReactor.java:142) at net.minecraft.world.World.func_72939_s(World.java:2209) at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:552) at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:666) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:585) at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482) at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:582) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at net.minecraftforge.fluids.FluidStack.<init>(FluidStack.java:27) at ic2.bcIntegration.core.TileEntityNuclearReactorSteam.outputSteam(TileEntityNuclearReactorSteam.java:32) at ic2.bcIntegration.core.TileEntityNuclearReactorSteam.sendEnergy(TileEntityNuclearReactorSteam.java:22) at ic2.core.block.generator.tileentity.TileEntityNuclearReactor.sendEnergyToChambers(TileEntityNuclearReactor.java:455) at ic2.core.block.generator.tileentity.TileEntityNuclearReactor.func_70316_g(TileEntityNuclearReactor.java:142) -- Tile entity being ticked -- Details: Name: Nuclear Reactor // ic2.bcIntegration.core.TileEntityNuclearReactorSteam Block type: ID #4032 (blockGenerator // ic2.core.block.generator.block.BlockGenerator) Block data value: 5 / 0x5 / 0b0101 Block location: World: (1855,56,414), Chunk: (at 15,3,14 in 115,25; contains blocks 1840,0,400 to 1855,255,415), Region: (3,0; contains chunks 96,0 to 127,31, blocks 1536,0,0 to 2047,255,511) Actual block type: ID #4032 (blockGenerator // ic2.core.block.generator.block.BlockGenerator) Actual block data value: 5 / 0x5 / 0b0101 Stacktrace: at net.minecraft.world.World.func_72939_s(World.java:2209) at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:552) -- Affected level -- Details: Level name: TestBed All players: 1 total; [EntityPlayerMP['inucune'/1893806, l='TestBed', x=1856.75, y=56.00, z=412.04]] Chunk stats: ServerChunkCache: 608 Drop: 0 Level seed: 1871198758531113256 Level generator: ID 01 - flat, ver 0. Features enabled: true Level generator options: 2;7,3x1,52x24;2; Level spawn location: World: (1828,4,440), Chunk: (at 4,0,8 in 114,27; contains blocks 1824,0,432 to 1839,255,447), Region: (3,0; contains chunks 96,0 to 127,31, blocks 1536,0,0 to 2047,255,511) Level time: 43819 game time, 19540 day time Level dimension: 0 Level storage version: 0x04ABD - Anvil Level weather: Rain time: 11870 (now: true), thunder time: 98307 (now: false) Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true Stacktrace: at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:666) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:585) at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482) at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:582) -- System Details -- Details: Minecraft Version: 1.6.2 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.7.0_40, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 393586752 bytes (375 MB) / 1027604480 bytes (980 MB) up to 1027604480 bytes (980 MB) JVM Flags: 4 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -Xmx1g -Xms1g AABB Pool Size: 1592 (89152 bytes; 0 MB) allocated, 1472 (82432 bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache: cache: 0, tcache: 0, allocated: 6, tallocated: 70 FML: MCP v8.04 FML v6.2.62.871 Minecraft Forge 9.10.1.871 22 mods loaded, 22 mods active mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available FML{6.2.62.871} [Forge Mod Loader] (minecraftforge-9.10.1.871.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available Forge{9.10.1.871} [Minecraft Forge] (minecraftforge-9.10.1.871.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available CodeChickenCore{0.9.0.5} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available denLib{3.1.23} [denLib] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available NotEnoughItems{1.6.1.3} [Not Enough Items] (NotEnoughItems 1.6.1.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available BuildCraft|Core{4.1.0} [BuildCraft] (buildcraft-A-1.6.2-4.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available BuildCraft|Builders{4.1.0} [BC Builders] (buildcraft-A-1.6.2-4.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available BuildCraft|Energy{4.1.0} [BC Energy] (buildcraft-A-1.6.2-4.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available BuildCraft|Factory{4.1.0} [BC Factory] (buildcraft-A-1.6.2-4.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available BuildCraft|Transport{4.1.0} [BC Transport] (buildcraft-A-1.6.2-4.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available BuildCraft|Silicon{4.1.0} [BC Silicon] (buildcraft-A-1.6.2-4.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available ConfigMod{v1.0} [Extended Mod Config] (ConfigMod for MC v1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available CoroAI{v1.0} [CoroAI] (CoroAI for MC v1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available DenPipes{2.1.11} [DenPipes] (DenPipes-1.6.2-2.1.11.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available ExtendedRenderer{v1.0} [Extended Renderer] (ExtendedRenderer for MC v1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available IC2{2.0.238-experimental} [IndustrialCraft 2] (industrialcraft-2_2.0.238-experimental.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available Forestry{2.3.0.1} [Forestry for Minecraft] (forestry-A-2.3.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available IC2NuclearControl{1.6.2c} [Nuclear Control] (IC2NuclearControl-1.6.2c-ic2-experimental.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available Railcraft{8.0.2.0} [Railcraft] (Railcraft_1.6.2-8.0.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available AIBlock{v1.0} [AIBlock] (Weather v1.58 Mod for MC v1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available WeatherMod{1.58} [Weather and Tornadoes] (Weather v1.58 Mod for MC v1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available Profiler Position: N/A (disabled) Vec3 Pool Size: 193 (10808 bytes; 0 MB) allocated, 177 (9912 bytes; 0 MB) used Player Count: 1 / 8; [EntityPlayerMP['inucune'/1893806, l='TestBed', x=1856.75, y=56.00, z=412.04]] Type: Integrated Server (map_client.txt) Is Modded: Definitely; Client brand changed to 'fml,forge' | ||||
Tags | No tags attached. | ||||
Minecraft Version | |||||
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I have the same crash while loading my world... Hmph, it is kinda interesting. |
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hotfix in Build#245...no more crash but also in some cases, no steam output |
Date Modified | Username | Field | Change |
---|---|---|---|
2013-10-06 05:49 | inucune | New Issue | |
2013-10-06 10:21 | Boone | Note Added: 0001674 | |
2013-10-07 07:35 | Thunderdark | Note Added: 0001689 | |
2013-10-07 07:35 | Thunderdark | Status | new => resolved |
2013-10-07 07:35 | Thunderdark | Resolution | open => fixed |
2013-10-07 07:35 | Thunderdark | Assigned To | => Thunderdark |