View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000861 | Industrial-Craft² | tools / electric items | public | 2013-12-28 00:24 | 2014-06-26 15:24 |
| Reporter | Jguy | Assigned To | |||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | closed | Resolution | open | ||
| OS | Ubuntu | OS Version | 12.04 | ||
| Summary | 0000861: BatBox/MFE/MFSU does not update Redstone output on 'Emit if Full' setting | ||||
| Description | On my Batbox I have redstone leading to a torch which I planned to use to monitor my energy use. When a BatBox drops below max, I want to see it reflected in the torch. The 'Emit if partially filled' works, the torch turns on and off correctly depending on the EU storage level, but the 'Emit if full' setting always emits unless there is no more than 0 EU in the device. | ||||
| Steps To Reproduce | Drop BatBox/MFE/MFSU Charge it Attach Redstone Set the redstone emit setting to 'Emit if Full' Remove the charging devices (solar/windmills/generators/nuclear) Discharge the EU in the storage device Note the redstone current still on. | ||||
| Additional Information | Version 2.0.306-experimental (was not in the drop down list) | ||||
| Tags | No tags attached. | ||||
| Minecraft Version | |||||
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Hm. Seems to update very very slowly (not sure if server lag or client lag or normal behavior). the redstone current seemed to turn off and on around 38,500/40,000 EU on a BatBox...? |
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cleanup campaign close all reports > 6 months |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2013-12-28 00:24 | Jguy | New Issue | |
| 2013-12-28 00:28 | Jguy | Note Added: 0002008 | |
| 2014-06-26 15:24 | Thunderdark | Note Added: 0002637 | |
| 2014-06-26 15:24 | Thunderdark | Status | new => closed |