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IDProjectCategoryView StatusLast Update
0001722Industrial-Craft²general / otherpublic2015-09-26 08:17
ReporterTsyklopAssigned To 
PriorityhighSeveritytweakReproducibilityN/A
Status newResolutionopen 
Product Version 
Target VersionFixed in Version 
Summary0001722: Use of ores and dust from the IC2 in TE machines
DescriptionWhy ore, dust and ingots of IC2 substituted for all, even when they are removed from oreDict?

I removed the dust and ingots IC2 from oreDict.
Thermal Expansion using OreDict in his machines. When I removed from OreDict ingots and dust IC2 they should not be used at all in crafting...

But for some unknown reason I ingots and dust are substituted instead of all at all, even when they are removed from OreDict

Please Fixed it ... or remove a function, or make it possible to disable it in the config file.

I enclose a video that you would understand what was going on.

Video: https://youtu.be/BjHMdg2Al_k
Tagsindustrialcraft-2-2.2.774-experimental
Minecraft Version

Activities

Aroma1997

2015-09-14 10:05

developer   ~0004198

How did you remove them from the OreDict?

Tsyklop

2015-09-14 12:24

reporter   ~0004199

MineTweaker

Tsyklop

2015-09-16 05:48

reporter   ~0004202

what news?

Aroma1997

2015-09-16 08:07

developer   ~0004203

So basically what you're saying is: Even though you removed IC2 ores and dusts from the OreDict, they still fit into TE machines?

Tsyklop

2015-09-16 08:12

reporter   ~0004204

Exactly. But there must be substituted ingost, ore and dust from TE as they have in OreDict.

Aroma1997

2015-09-16 08:39

developer   ~0004205

You should never "hack" into a mod like that removing its OreDict tags. Of course that WILL break a mod. Why are you even trying to do that?

Tsyklop

2015-09-16 08:51

reporter   ~0004206

Because I want to, I had only to some types of ores, ingots and dust. In TE them the most.

Other of mods for some reason did not break when you remove OreDist. Namely IC2 behaves like something is not right.

Aroma1997

2015-09-16 08:53

developer   ~0004207

Why not just leave them in the OreDict and not using them?

Tsyklop

2015-09-16 09:03

reporter   ~0004208

Well, I see that I have no choice but to leave them.

I will not be using them. But the players will get confused which ores, ingots and dust will be used to come to a standstill.

Tsyklop

2015-09-18 16:45

reporter   ~0004217

I understand you have nothing to do with it?

Player

2015-09-24 22:49

administrator   ~0004238

This may be caused by your Minetweaker edit not being executed at the right time. It'd have to happen after IC2 adds its items to the ore dictionary, but before anything else accesses them there, e.g. to build some cache.

I'm not sure a config option is justified, it'll potentially confuse people and I don't see the problem you are trying to solve by untying the ore dict entries in the first place.

Tsyklop

2015-09-26 08:17

reporter   ~0004250

Last edited: 2015-09-26 08:17

View 2 revisions

can you fix this pls?

Issue History

Date Modified Username Field Change
2015-09-14 07:01 Tsyklop New Issue
2015-09-14 07:36 Tsyklop Tag Attached: industrialcraft-2-2.2.774-experimental
2015-09-14 10:05 Aroma1997 Note Added: 0004198
2015-09-14 12:24 Tsyklop Note Added: 0004199
2015-09-16 05:48 Tsyklop Note Added: 0004202
2015-09-16 08:07 Aroma1997 Note Added: 0004203
2015-09-16 08:12 Tsyklop Note Added: 0004204
2015-09-16 08:39 Aroma1997 Note Added: 0004205
2015-09-16 08:51 Tsyklop Note Added: 0004206
2015-09-16 08:53 Aroma1997 Note Added: 0004207
2015-09-16 09:03 Tsyklop Note Added: 0004208
2015-09-18 16:45 Tsyklop Note Added: 0004217
2015-09-24 22:49 Player Note Added: 0004238
2015-09-26 08:17 Tsyklop Note Added: 0004250
2015-09-26 08:17 Tsyklop Note Edited: 0004250 View Revisions