View Issue Details

IDProjectCategoryView StatusLast Update
0002208Industrial-Craft²tools / electric itemspublic2017-06-19 09:42
ReporterUrbanshadowAssigned ToAroma1997 
PrioritynormalSeveritycrashReproducibilityalways
Status resolvedResolutionfixed 
PlatformJava jre-x64 1.8.0_25OSWindows 10OS Versionx64
Product Version 
Target VersionFixed in VersionBuilds for MC 1.11.x 
Summary0002208: Game crashes when Nanosuit takes ticking damage
DescriptionIf the player receives any ticking damage while wearing any piece of the NanoSuit armor, the game crashes. It can be specially frustrating if the player has an altered status like 'Wither', 'Poison' or is on fire because the game will crash every time the tick is dealt so the player has about two seconds after loading the world to remove his nanosuit armor to avoid chain-crashing.

Tested sources of damage causing crash: suffocation, poison, wither (status), fire
Supected sources of damage causing crash: Any ticking damage source

Forge Version: 13.20.0.2286
IC2 version: IC2 2.7.66-ex111 (jenkins looks down atm)
Other Mods: NO
Steps To Reproduce1.Create a fresh crative world
2.Equip with one or more pieces of the charged NanoSuit
3.Chage the game mode to survival (/gamemode 0)
4.Suffocate with sand

Expected results: Ticks of damage being dealt to the player

Actual result: Game Crash
Additional InformationCrash log: https://pastebin.com/K4Z2EQ9c
TagsNo tags attached.
Minecraft Version1.11.2

Activities

Aroma1997

2017-06-18 15:24

developer   ~0005314

Looks like I accidentally broke that when I buffed Quantum armor.
I'll fix that once the jenkins and our repo is back up.

Issue History

Date Modified Username Field Change
2017-06-18 10:48 Urbanshadow New Issue
2017-06-18 15:24 Aroma1997 Note Added: 0005314
2017-06-18 15:24 Aroma1997 Assigned To => Aroma1997
2017-06-18 15:24 Aroma1997 Status new => assigned
2017-06-19 09:42 Aroma1997 Status assigned => resolved
2017-06-19 09:42 Aroma1997 Fixed in Version => Builds for MC 1.11.x
2017-06-19 09:42 Aroma1997 Resolution open => fixed