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IDProjectCategoryView StatusLast Update
0002278Industrial-Craft²machinespublic2017-12-24 10:22
ReporterKrisBigKAssigned To 
PriorityhighSeverityminorReproducibilityalways
Status newResolutionopen 
PlatformPCOSWindowsOS Version7
Product Version 
Target VersionFixed in Version 
Summary0002278: Liquid heat exchanger's output problem
DescriptionWhen I was setting up a fluid reactor, I found that if there is only 1 heat conductor in it, it doesn't work at all. And if the number of heat conductors are odd numbers, then the currently transmitted heat is always 10 HU smaller than max transferable heat even if it CAN output that much. For example, if there is 3 heat conductors in a liquid heat exchanger, and it is connected to a stirling generator, it only outputs 20 HU/t, not 30 HU/t.
Steps To Reproduce1.set up a liquid heat exchanger with a heat acceptor next to it
2.put odd numbers of heat conductors in it
3.run it
Additional InformationI'm using JEI too.
forge version:1.12-forge1.12-14.21.1.2387
IC2 version:2.8.26-ex112
JEI version:4.7.10.97
TagsNo tags attached.
Minecraft Version1.12

Activities

KrisBigK

2017-11-02 10:18

reporter  

2017-11-02_18.13.16.png (171,695 bytes)
2017-11-02_18.13.16.png (171,695 bytes)

KrisBigK

2017-11-02 14:08

reporter   ~0005466

Sorry for not using the latest version!
Checked it in 2.8.27-ex112 and same happens:(

Aroma1997

2017-12-24 10:22

developer   ~0005487

The problem is that one mb of coolant gives you 20 hu, since with an odd number of conductors it'd need to use half a mb of coolant, there's a rounding issue. I'll look into this again, when I have more time, since it#s non-trivial to fix.

Issue History

Date Modified Username Field Change
2017-11-02 10:18 KrisBigK New Issue
2017-11-02 10:18 KrisBigK File Added: 2017-11-02_18.13.16.png
2017-11-02 14:08 KrisBigK Note Added: 0005466
2017-12-24 10:22 Aroma1997 Note Added: 0005487