View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002310 | Industrial-Craft² | crossmod-compatibility / submodules / API | public | 2018-01-28 19:28 | 2018-02-02 08:42 |
Reporter | SebaSphere | Assigned To | Aroma1997 | ||
Priority | immediate | Severity | crash | Reproducibility | N/A |
Status | resolved | Resolution | fixed | ||
Summary | 0002310: [Urgent] Server will crash after it finishes loading // 1.10.2 | ||||
Description | FML Log Every Crash https://zerobin.net/?3040b5b7833334c6#rlKtwPQJChX3dtvYPI1lMdboL/B2Ua3KRb1MJcIIryI= Server Log Every Crash https://pastebin.com/ptPF7qHn One of my players on my server was messing around with logistical transporters and IC2 machines and crashed the server every time it loads. On the servers discord, he said SebaSphere - Yesterday at 2:39 PM What exactly did u do. Reporting this on github warr - Yesterday at 2:40 PM i made alot of IC2 machines connected to mekanism pipes and sorters my main imput chest gets glitched by the sorters so whenever i put in a stack and the items get taken out sometimes there are negative items there and it makes it insta crash Server has been down for several days already | ||||
Tags | Urgent | ||||
Minecraft Version | 1.10.2 | ||||
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https://github.com/aidancbrady/Mekanism/issues/4923 Mekanism Github |
|
I have sort of the same error.. I think. https://github.com/aidancbrady/Mekanism/issues/4926 |
Date Modified | Username | Field | Change |
---|---|---|---|
2018-01-28 19:28 | SebaSphere | New Issue | |
2018-01-28 19:28 | SebaSphere | Tag Attached: Urgent | |
2018-01-28 19:29 | SebaSphere | Note Added: 0005532 | |
2018-01-29 13:25 | victoroos | Note Added: 0005534 | |
2018-01-29 13:32 | Chocohead | Relationship added | has duplicate 0002311 |
2018-01-31 23:14 | Chocohead | Status | new => acknowledged |
2018-02-02 08:42 | Aroma1997 | Assigned To | => Aroma1997 |
2018-02-02 08:42 | Aroma1997 | Status | acknowledged => resolved |
2018-02-02 08:42 | Aroma1997 | Resolution | open => fixed |