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IDProjectCategoryView StatusLast Update
0002461Industrial-Craft²crossmod-compatibility / submodules / APIpublic2019-01-03 17:10
ReporterinnerAssigned ToAroma1997 
PrioritynormalSeveritycrashReproducibilityalways
Status feedbackResolutionopen 
Product Version 
Target VersionFixed in Version 
Summary0002461: Server always crashes because of some machine that takes too many ticks to respond
DescriptionHere is a paste bin of the error: https://pastebin.com/MZjPeAC8
I'm not sure if this is a ic2 related problem or a hopperduct related problem but the server was working fine a few days ago i'm not sure what changed but its always related to ic2 or ic2 and hopperduct mod taking too long or too many ticks and the server eventually just crashes.
The above errors is the most common one however i also get this error when the aforementioned doesn't trigger:
https://pastebin.com/yZstUUFM
If you could please look into it,i'd be really great. Thanks!

Steps To ReproduceI'm not really sure when it happens
Tagscompatability, Crash
Minecraft Version1.12.2

Activities

Aroma1997

2019-01-03 12:37

developer   ~0005856

I just looked into these and the first issue most likely has nothing to do with IC2. To make sure, I'd need to have sampler data.
Could you download Sampler ( https://minecraft.curseforge.com/projects/sampler ) and run "/sampler trigger ticktime 30000" and send me the resulting .nps file?

To look into the second issue, I would need a log file.

Issue History

Date Modified Username Field Change
2018-12-30 16:57 inner New Issue
2018-12-30 16:57 inner Tag Attached: compatability
2018-12-30 16:57 inner Tag Attached: Crash
2019-01-03 12:37 Aroma1997 Note Added: 0005856
2019-01-03 12:37 Aroma1997 Assigned To => Aroma1997
2019-01-03 12:37 Aroma1997 Status new => feedback